The Twilight Horizon
It's Getting Dark
The Horizon Corporation is everywhere. They're in the trids you watch¸ the music you listen to¸ and the news you consume. They're propping up hundreds of major brands of products across the planet with their public relations skill. And they're spending countless hours studying how you - that's right¸ you - think so that they can lead your mind like a master leads a spaniel.
Denizens of the Sixth World have long suspected that there is a dark side to Horizon¸ if only because the corporation seemed too good to be true. If there is a dark side¸ it seems likely to come out soon¸ as the corporation has been under tremendous pressure recently - technomancers are plotting against it¸ spirits are causing problems in the Mojave¸ and Aztechnology is on the offensive¸ intent on keeping the competition down. That pressure is going to result in an explosion somewhere¸ and when it does¸ Horizon and the Sixth World will be changed forever.
The Twilight Horizon is a campaign book involving shadowrunners in the inner workings of Horizon and the troubles surrounding the corporation. Everything is leading to a crisis¸ and the runners will need to use all their skills to come out alive on the other side. Filled with plot details¸ location information (including details about Las Vegas in the Sixth World)¸ and NPC write-ups¸ the book throws Shadowrun players into a cyclone of corporations¸ spirits¸ criminals¸ and others looking to grab a small piece of Horizon's immense power.
The Twilight Horizon is for use with Shadowrun¸ Twentieth Anniversary Edition.