Target: Smuggler Havens
Need to fence stolen goods? Want to be the first to hear some drek-hot information? Looking for a place to hide out for awhile? Come where the goods flow and the cops don"t go¸ where pirates and smugglers hang out: the Smuggler Havens. New Orleans¸ Vladivostok and one other exotic location offer a variety of experiences and encounters for your runners. From the latest information on the Voodoo War in the Caribbean to tips on running guns into Aztlan¸ the Smuggler Havens have it all... if you know where to look. This Shadowrun sourcebook also includes information on experimental aqua-spheres and rules for ship construction
Big Money! Where can you sell body parts to voodoo priests? Where do Siberian shapeshifters buy military goods? What weird experiments are going on in corporate aquashperes? Where do t-bird smugglers hide from the military patrols? Learn the skinny here¸ chummer. The Target: Smuggler Havens sourcebook allows you to jump right into the exciting cities of New Orleans and Vladivostok. It contains a wealth of information on smuggling¸ including adventure frameworks for new locations¸ rules for t-bird smuggling and border partols¸ free voodoo spirits¸ and information on awakened Siberia. Target: Smuggler Havens is intended for gamemasters and players of all experience levels. For use with Shadowrun.