Imago
There"s bound to be trouble when Mr. Johnson imports Seattle-based shadowrunners to take care of business in the United Kingdom. The run takes the runners through Scotland¸ the city of Edinburgh¸ and to darker corners of the Matrix than they ever dreamed existed. It"s a complex puzzle of betrayal¸ friendship¸ isolation¸ hatred¸ blinding love¸ vengeance¸ and---in the most bizarre twist of all---life after death.
Great Britain awaits! Theres bound to be trouble when Seattle-based shadowrunners are imported to take care of business in the United Kingdom. A valuable employee of one of Britains largest megacorporations may be missing¸ and Transys Neuronet will be damned if theyre going to let anyone on their side of the pond know about it. The search takes the runners through Scotland¸ the city of Edinburgh¸ and to darker corners of the Matrix than they ever dreamed existed. Its a complex puzzle of betrayal¸ friendship¸ isolation¸ hatred¸ blinding love¸ vengeance¸ and¸ in the most bizarre twist of all - life after death. Imago is an adventure for Shadowrun. It includes high-level dealings with the realms of magic and the Matrix¸ separately and in unique combination. The London Sourcebook¸ Virtual Realities¸ and The Grimoire are recommended for play¸ but not required. Imago has been designed for use with Shadowrun¸ Second Edition¸ but can be used with the first-edition rules.