Ultimate Fantasy Tavern Guide
Eat¸ Drink¸ and Make Merry!
Once upon a time¸ the tavern was the social center of civilization¸ a place to hang out¸ eat¸ hear the latest news¸ and generally relax. Yet taverns are often overlooked in fantasy campaigns except as places to recover lost health¸ or attempt to bleed money from hapless characters.
The Ultimate Fantasy Tavern Guide offers the players and GM a wealth of opportunity to turn an evening in a tavern into a roleplaying experience.
Inside these pages you'll find:
- Tables for creating and rules for managing tavern meals - and reasons to spend a little extra for that nice dinner.
- Tables for generating random drinks¸ and simple mechanics to cover the effects of drinking them.