This and That: Book and Shelf (Savage Worlds)
Ad Copy Book and Shelf
Between their covers¸ books can hold nearly anything: answers to a terrible mystery¸ wizards' spells¸ or instructions for a popular game. Books have power¸ and those who possess them know how to use that power¸ both in the real and fantasy world.
Book and Shelf a resource focused using books and libraries in your game. It includes
A real-world history of books¸ from clay tablets to ebooks How books might change in a fantasy world Optional rules for characters building and personal library A random book generator 2 new powers: animate object and bibliomancy 5 new magic items: arcane enchiridion¸ book of secrets¸ iron codex¸ Raska's scroll case of convenience¸ and shelf of preservation 3 new monsters: author devil¸ biting book¸ and bookworm
Ad Copy Book and Shelf
Between their covers¸ books can hold nearly anything: answers to a terrible mystery¸ wizards' spells¸ or instructions for a popular game. Books have power¸ and those who possess them know how to use that power¸ both in the real and fantasy world.
Book and Shelf a resource focused using books and libraries in your game. It includes
A real-world history of books¸ from clay tablets to ebooks How books might change in a fantasy world Optional rules for characters building and personal library A random book generator 2 new powers: animate object and bibliomancy 5 new magic items: arcane enchiridion¸ book of secrets¸ iron codex¸ Raska's scroll case of convenience¸ and shelf of preservation 3 new monsters: author devil¸ biting book¸ and bookworm