The Wagon Mound Incident
In a sleepy New Mexican village¸ a sweet 16 birthday party goes awry when an innocent game tears a hole in the fabric of reality. The heroes are called in to find out what happened and save the village-and perhaps¸ the world.
Six ready-to-customize archetypes are included-just add name¸ description¸ and Hindrances.
This adventure was designed to showcase the upcoming Fuse: The Spirit War setting¸ but the story is completely self-contained. It can be run in a typical four-hour convention time slot¸ but it contains enough material to run a longer story. Two of the included archetypes utilize material from The Warrior Adept ¸ but all rules (other than the Savage Worlds core rules) needed to play the characters are included in this document.