Systematic Guides 1: Player Characters I
Systematic Guides #01: Player Characters I is a collection of revised articles originally published in Savage Insider #10 and Savage Insider Deluxe #01. The articles are seemingly disconnected but can effectively be rolled into the category of options¸ mechanics¸ and inspiration for creating player characters¸ non-player characters¸ and using those to create encounters and adventures. Some of them even contain NPCs the GM can use to throw directly into a game. This collection of article includes new character backgrounds¸ archetype inspiration¸ and magic weapons.
Player Characters I includes seven magazine-style articles providing a variety of content for creating and using characters:
- Dhampir - half-human¸ half-vampire character background
- Lokka - shapeshifting xeno character background
- Cataphract - frontline break character concept
- Engineer - tinkering character concept
- Hierophant - culti-leading divine spellcasting character concept
- Ranger - fantasy-staple character concept
- Magic Weapons - three amazing weapons for your fantasy games
Systematic Guides #01: Player Characters I includes the following How to Use guides for incorporating the source material quickly into your games:
- Savage Worlds (SWADE-compatible)
- Entropic Gaming System (EGS 2.0)
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