Super Powers Companion (2e)
(This book is for the Savage World's Explorer Edition¸ not the newer Savage Worlds Adventure Edition. It's largely compatible¸ but a new edition of the Super Powers Companion will appear later in 2021.)
It takes more than a cape and a costume to be a hero. It takes guts¸ determination¸ and the willingness to sacrifice. It takes even more to be a super hero. For with these amazing powers comes the responsibility to stand up to the greatest evils¸ protect the oppressed¸ and occasionally¸ save the world.
...or rule it!
The Savage Worlds Super Powers Companion (Second Edition) contains new Edges and Hindrances¸ Setting Rules like Death & Defeat and Power Stunts¸ gear¸ rules for headquarters¸ a rogue's gallery of insidious villains¸ and of course a host of streamlined super powers ready for action.
This is a new edition of the Super Powers Companion. It's a comprehensive update of the original with significant new material. Soon after it debuts¸ we'll have a free list of the most important changes for owners of the original edition.
The Super Powers Companion requires the Savage Worlds core rules to play.
It takes more than a cape and a costume to be a hero. It takes guts¸ determination¸ and the willingness to sacrifice. It takes even more to be a super hero. For with these amazing powers comes the responsibility to stand up to the greatest evils¸ protect the oppressed¸ and occasionally¸ save the world... or rule it!
"The Savage Worlds Super Powers Companion (Second Edition) contains new Edges and Hindrances¸ Setting Rules like Death & Defeat and Power Stunts¸ gear¸ rules for headquarters¸ a rogue's gallery of insidious villains¸ and of course a host of streamlined super powers ready for action.