City of the Steam Sun: The Book of Mortals
The year is 1894. A mathematically and technologically advanced city was to become the new Utopia of the rational age¸ but a catastrophe changed everything ‐ the city fell into Limbo¸ the threshold of Hell. Scientific progress faced ancient magic. The city and It's people became trapped in a mystical realm that doesn't see sunlight.
The familiar world doesn't exist anymore. Limbo is governed by other laws¸ inhabited by other creatures ‐ but the scientific method works in the most insane conditions as well. People lit their Steam Sun here. Every morning it rises above the City on a huge rail. Authorities conduct diplomatic negotiations with demons¸ inventors are crazy about creation of an intelligent automaton¸ explorers search for traces of ancient civilizations. Scientists¸ traders¸ officials¸ adventurers¸ cheaters¸ magicians¸ policemen¸ criminal clans¸ evil geniuses and brilliant detectives¸ human and demons. All manner of beings can be found in the City of the Steam Sun. Who will you become?
This is the players handbook that describes a steampunk¸ alternative history game world. All the events take place at the end of the 19th century in the parallel reality of Limbo. A city - an artificial utopia named the City of the Sun - was transferred there from the Earth under mysterious circumstances. Having found themselves in a new reality¸ the citizens renamed it the Web and learned to survive in the unusual conditions found there. In order to play¸ you will need a copy of Pinnacle's Savage Worlds core rules.
This book consists of three parts:
The Book of Human: This section contains basic information about the Web¸ its history and the organizations operating in it. Here you can also find more than 40 new Edges and Hindrances¸ brand new pneumatic¸ steam and technomagic weapons¸ notable characters and groups¸ as well as the rules for inventions. This section has all the detail needed to start a game with Novice characters.
The Book of Demon: Here¸ more detailed information is found about the history of the Web. It describes what happened in the city after the Eclipse¸ how relations between citizens and demons developed and what the Web looks like in the present. This section also contains rules of magic¸ including a detailed description of three new Arcane Backgrounds: Technomages¸ Miracle Workers and Dark Mages. The Book of Demon should be read by those who are going to play more experienced characters who have lived in the Web for a long time.
The Book of Angel: This section is devoted to secret societies¸ and contains all the information that can be obtained without membership to them. It includes more details about city politics¸ as well as information about the wastelands of Limbo and the ancient secrets hiding there. The Book of Angel is recommended if you are starting the game as an experienced character who knows much more than ordinary inhabitants.