Chrysalis (5)
The fifth adventure in the Seven Worlds RPG epic campaign!
After many grueling adventures the heroes finally reach Chrysalis¸ a bizarre place unknown to most humans. As the heroes attempt to overturn the political status quo¸ they discover the secret the leaders of this place have been working so hard to keep hidden: The existence of a weapon that could stop the Devourers once and for all!
This module is also available as part of the Seven Worlds Campaign Subscription. Purchase the subscription to get all seven modules (as they are released) at an almost 20% discount when compared with single module pricing. On top of that¸ the subscription also includes the full Seven Worlds Campaign Book (a 253-page one volume compilation of all seven modules with exclusive Campaign Book cover art) at no extra cost!
This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play.