Brother's Keeper
rother's Keeper
Your team is hired by your Shadow to assault a warehouse owned by the Hope Builders Corporation¸ a subsidiary of The Peace Initiative. Inside the warehouse is some sort of new weapon¸ but your Shadow isn't sure what it is.
Your job is to recover the weapon and anything else of interest you find in the warehouse. If you can't capture the weapon¸ you need to destroy it. What could possibly go wrong??
This short adventure written for Olympus Inc. is designed to easily slip into any campaign as a side job or it can be run at a gaming convention or local game store in a four hour slot. A new Mythical Intelligent Being and a new weapon are presented along with the adventure. 8 1/2" x 11" copies of floors from our Two-story Warehouse¸ High-Rise Building and Hotel are included with this adventure.
Please note that the Olympus Inc. setting book for Savage Worlds is needed to use this adventure!