Sabre & Powder - Core Rulebook
Utilise the New World Era to set a period theme to your adventures. Storytellers may wish to carefully reconstruct timelines with reimagined versions of events¸ and Players are free to develop their Characters with a system that is easy to follow. This manual contains all of the rules needed to play Dark Age: Sabre & Powder¸ and is to be enjoyed by Storytellers and Players of all experience.
Swipe your cutlass and pistol and take to the high seas¸ or become embroiled in a world of intrigue¸ powdered wigs and high tea. Let your tale be told. This is your story.
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Black powder changed the scope of warfare¸ and therefore wider society¸ beyond recognition. Now mankind found new ways to conquer eachother. Ship production was increased and varying powers took to the high seas¸ secure in the knowledge their superior technology would allow them to subdue those who they encountered.
From the earliest cannons and arquebusiers¸ to musketeers¸ revolutionaries¸ pirates and organised columns of soldiers¸ the art of shooting and fencing (refined swordplay) played a prominent role in the life of those seeking their fortune. Since the time of humanity's Dark Age¸ there were those who sought to find their place in an ever-changing world. Whether via political intrigue¸ acts of daring renown¸ or sheer martial prowess¸ the time of the adventurer was not to end with the New World. In many ways¸ it was only just beginning. Through honourable means¸ or by way of guile¸ there were those who saw the change in the world as their oppurtunity to explore the world and advance their lot in life. This is their story.