Roswell Campaign
This work is designed for Game Masters of The Roswell Inquiry game. This work assumes possession of Roswell Handbook. There is not a third work that is strictly needed¸ merely this work and the Handbook. This work lays out the Roswell Campaign.
As stated in the Handbook¸ game-play commences in or near Roswell¸ New Mexico¸ in 1948. Characters are sent to investigate reports of the presence of extraterrestrial life in the area. Game-play then continues as based in a narrative of competing governments and private-powers¸ seeking to gain from technologies called 'alien.' This campaign offers Scenarios extending up until the 1970's. Post-campaign ideas are also included.
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This work is designed for Game Masters of The Roswell Inquiry game. This work assumes possession of Roswell Handbook . There is not a third work that is strictly needed¸ merely this work and the Handbook . This work lays out the Roswell Campaign.
As stated in the Handbook ¸ game-play commences in or near Roswell¸ New Mexico¸ in 1948. Characters are sent to investigate reports of the presence of extraterrestrial life in the area. Game-play then continues as based in a narrative of competing governments and private-powers¸ seeking to gain from technologies called 'alien.' This campaign offers Scenarios extending up until the 1970's. Post-campaign ideas are also included.
M.J. Verhaegh Gaming: https://twitter.com/MarcusVerhaegh/