Murder at Stillwater Creek¸ A Murder Mystery Game
It is the morning of April 23rd¸ 1889¸ the day after the Oklahoma Land Run¸ and Esther Wilcox is found dead. But who killed her¸ and why? It's up to you and your fellow Stillwater Creek settlers to solve the murder and carry out justice in the Wild West! Pick a character and use the clues in your character prompt to accuse¸ deny¸ fight¸ cry¸ and laugh until the secret is out. For 8 players¸ with two extra characters provided. Playing time approximately two hours. Ages 14 and up. This download includes: 8 character prompts¸ containing instructions¸ character background¸ clues¸ and secrets 2 extra character prompts¸ containing instructions¸ character backgrounds¸ and sample lines to say 3 clues labeled "confidential" to be given to specified characters 1 host guide¸ containing detailed instructions¸ tip¸ hints¸ and an optional recipe 1 informational handout on "What is a Land Run?" What to expect: Murder at Stillwater Creek is first and foremost a game of conversation. It's best played in a room where you can hear each player well¸ as well as played in an environment where you can focus on the game. The game is divided into 3 rounds. At the beginning of each round¸ players will spend a few minutes reading the clues and secrets found in their character prompt. Once ready¸ everyone will discuss the rumors¸ revelations¸ and accusations found in their character prompt¸ all while staying in character. But be ready - things can get pretty heated¸ pretty fast! At the end of round 3¸ the players will each make an accusation¸ and then the murderer will confess. Why choose this murder mystery game? Murder at Stillwater Creek is a very character driven game. Your character will have a lot of depth¸ will have a significant role in the plot (this pertains to the 8 principal characters¸ not the 2 extra characters)¸ and will have a lot to do and say. Most murder mystery games simply give players a basic background and a few lines to say¸ but Murder at Stillwater Creek provides plenty of suggested interaction¸ an intricate plot¸ as well as A WHOLE LOT of room to improvise. If you really want to get into character and get lost in a stroyline¸ this game is for you! CHARACTER DESCRIPTIONS JEDIDIAH "JED" DANE Born and bred in Iowa¸ Jed was exuberant to hear about the Oklahoma Land Run. He convinced his childhood friend¸ Ezekiel "Zeke" Barnard¸ to join him on the adventure¸ and the two of them set off with grand hopes and dreams of their new life in the Unassigned Lands. Jed is a no-nonsense lawyer¸ and the unofficial leader of the Stillwater settlers¸ ready to take charge in any situation. EZEKIEL "ZEKE" BARNARD Zeke is a tough-as-nails coal miner¸ passionate about every aspect of his life¸ and the land run is no exception. He happily agreed to join his childhood friend¸ Jed Dane¸ on the journey to the Unassigned Lands. While his domestic skills leave something to be desired¸ Zeke is a loyal friend and a zealous settler. SGT. MARTIN CLEMMONS A man of experience and vision¸ Sgt. Clemmons gave up his military life and joined the land run to start a new adventure. He dreams of a life of simplicity¸ and he plans on achieving that dream through self-discipline¸ hard work¸ and a stiff upper lip. Things just might work out in his favor¸ whether or not he makes friends in the process. He lives his life like he fights on the battlefield: fiercely¸ and without tact. JULES DUPONT As a former Boomer¸ Jules DuPont has wanted to settle in Stillwater for years. It's not surprising that he jumped at the chance to be a part of the land run without a second thought. But don't be fooled by his pretty boy good looks; originally from France¸ Jules' life experiences have made him scrappy and resource