Extra! Extra! Newspaper Journaling Game
In today's world of media and spin it can be difficult to sort fact from fiction¸ but what you might not realise is how much fun it can be to be an editor or journalist of your own newspaper.
This journaling game is all about how much can you spin a story into fitting your newspaper's political and social leanings. Can you validate your reader's viewpoint on the world and its affairs. Can you draw them up into a righteous frenzy with a well written editorial?
Extra! Extra! Is all about how much you can balance the truth with the spin¸ how far it can be pushed before it breaks and whether you can successfully achieve the goals of your newspaper.
If you are thinking that this could also be a great idea for a collaborative game then you are right¸ this can be done as a GM-less project between players as well. Whether solo or in a group all that is needed is a few d6s¸ a pack of ordinary playing cards¸ writing method of your choice¸ and your imagination!
In today's world of media and spin it can be difficult to sort fact from fiction¸ but what you might not realise is how much fun it can be to be an editor or journalist of your own newspaper.
This journaling game is all about how much can you spin a story into fitting your newspaper's political and social leanings. Can you validate your reader's viewpoint on the world and its affairs. Can you draw them up into a righteous frenzy with a well written editorial?
Extra! Extra! Is all about how much you can balance the truth with the spin¸ how far it can be pushed before it breaks and whether you can successfully achieve the goals of your newspaper.
If you are thinking that this could also be a great idea for a collaborative game then you are right¸ this can be done as a GM-less project between players as well. Whether solo or in a group all that is needed is a few d6s¸ a pack of ordinary playing cards¸ writing method of your choice¸ and your imagination!