Ribbon Drive
A GMless cooperative storytelling game about a modern-day road trip. It uses randomly chosen songs from mix tapes that the players supply to guide choices. Each player creates a character by choosing a name¸ two desired futures for the character¸ and three traits. The players then take turns framing scenes. There are rules for obstacles that may result in crossing off traits¸ achieving futures¸ or crossing off (transcending) futures. The first player character to cross off both futures becomes the protagonist. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim