Field Guide to Monsters (2)
Monsters. They tormented our prehistoric ancestors¸ and they're still tormenting us at the dawn of the new millennium. Some of them are giants that tear up city blocks. Others infiltrate their way into human society. Either way¸ they need killing. But before you grab that shotgun¸ pick up a copy of Field Guide to Monsters¸ Volume 2: The M-Force Update. It's got the inside scoop on today's monsters¸ like the Grain Giant¸ the Whiskey River Monster¸ and Electric Linguine¸ as well as ancient horrors like the vampire and the aswang. Field Guide 2 is the biggest Qik Pak ever¸ filled with information you can use in any roleplaying game.
While Field Guide 2 is written for use with the M-Force RPG¸ the monsters in the book can easily be added to any roleplaying game. LikeField Guide 1 ¸ this book can also serve as a role-playing game sourcebook. It provides gamemasters with detailed descriptions of both classic and original monsters. A sheet in the middleof the book gives GMs the statistics they need; once it is removed¸ the book may be handedto players as an in-game prop.