Field Guide to Monsters (1)
MONSTERS ARE EVERYWHERE. They crawl¸ skitter¸ and lope through the forests. They lurk in the shadows in your hallway¸ on your dinner plate¸ and in your marriage bed. They even infiltrate your friends and family. Isthat really the one you love...or a melevolent¸ inhuman beast wearing her skin¸ waiting for justthe right moment to lunge at you¸ tearing at the soft flesh of your neck?
In these dangerous times¸ you need help. You need the Field Guide to Monsters.In these pages¸ the esteeemed Professor Philip Points outlines some of the most dangerous varietiesof monsters you are likely to meet¸ describes the warning signs that tell you with which type of monsteryou are dealing¸ and offers suggestions on how to end the threat once and for all. As an added bonus¸ Mr. Edward Mefford brings Points' descriptions to life with his haunting illustrations. No monster-hunter¸ or potential monster-victim¸ can afford to go without this invaluable work.
In addition to possibly saving your life¸ theField Guide to Monsters also serves as a role-playing game sourcebook. It provides gamemasters with detailed descriptions of both classic and original monsters. A sheet in the middleof the book gives GMs the statistics they need; once it is removed¸ the book may be handedto players as an in-game prop.