Lords of Rust
Part 2 of 6.
The heroes of the town of Torch follow a trail of clues to the sprawling junkyard known as Scrapwall¸ where bands of desperate and violent brigands vie for control of the technological remnants and ruins found within. The Lords of Rust dominate Scrapwall¸ and their swiftly rising power threatens more than just the town of Torch¸ for this gang has the support of one of the terrifying Iron Gods of Numeria. What slumbers fitfully beneath the wreckage of Scrapwall could catapult the Lords of Rust into a new level of power if they're not stopped!
This volume of Pathfinder Adventure Path continues the Iron Gods Adventure Path and includes:
- "Lords of Rust¸" a Pathfinder Adventure for 4th-level characters¸ by Nicolas Logue.
- A look into the secrecy and science of the Technic League¸ by Jim Groves.
- Insight into the faith of Brigh¸ the goddess of clockwork¸ invention¸ and time¸ by Sean K Reynolds.
- An unlikely discovery in Numeria's wastes in the Pathfinder's Journal¸ by Amber E. Scott.
- Four new monsters¸ by Adam Daigle¸ Nicolas Logue¸ and Sean K Reynolds.