Advanced Languages & Literacy
What if language mattered?
This rules variant allows you to run a linguistically complex game and avoid the traditional binary choice of "I've never even heard of this language" and "I am a university literature professor in Elvish". The book separates scripts and written word from spoken languages¸ to make those ancient scrolls you find even more mysterious and alluring.
But why?
Traveling to faraway lands and meeting the local population is fun! Imagining languages complexly helps us relay that experience with ease.
Some locals may be impressed with your knowledge of their dialects and be more lenient toward you as a result. Perhaps the party Barbarian with a negative charisma score had a gremlin friend as a youngster and picked up a few phrases of Undercommon¸ and now they are the only one who can reason with the Gods of the worlds below! The woodland ranger had no need of these funny shapes and symbols growing up in the wilds¸ what do you mean the sign says "no trespassers”? Wood cannot speak!
Featuring:
A 5 tier language familiarity system¸ ranging from untrained to legendary!
Separation of spoken language and literacy.
12 new Skill and General feats that allow you to use your linguistic prowess to impress and seduce.
The Lexicographer Archetype¸ allowing you to preserve and master the languages of Golarion with 8 custom dedication feats.
This product contains a pathbuilder package!
Patch Notes:
v1.02 -> Pathbuilder2e pack added! Feat traits have been changed to better match their counterparts in Paizo material. Layout of tables has been updated and a table detailing Regional languages has been added. Some typos were fixed.