The Palace of 1001 Rooms¸ Chapter 6 - The Halls of Glory
This is the Halls of Glory section of the Palace of 1001 Rooms. It contains rooms 501-600.
This is a module for Dungeons & Dragons gaming systems. The concept is a magical and mysterious palace in the clouds¸ accessible from many worlds¸ whose rooms are all connected by portals that lead to random locations within the palace. It's a ready-to-go¸ off-the-shelf¸ mega-dungeon romp for 1st - 20th level characters¸ with a lot of old 2nd and 1st edition content presented in a generic¸ non edition-specific format (We use 5e stats when we have to). Players or DMs roll a d100 to determine the room they're in and there is a corresponding page number in the pdf. It's a 1:1 match¸ so a roll of 351 sends the DM and players to page 351 of the pdf¸ where the details of that room are shown along with an illustration.
This chapter will be a romp through a palace of the gods¸ both greater and lesser. Here lie the primordial foundations that empower immortality. In it¸ the PC's may find themselves playing the part of gladiators for a demented demi-god Emperor's bloody entertainment. Prepare for battle¸ as this will be a ruthless¸ combat-filled gauntlet.