Wisdom from the Wastelands 08: Diseases & Medical Options
During the final wars that destroyed the Ancients' civilization¸ some of the most horrifying weapons unleashed were terrible biological diseases and plagues. Such diseases were great equalizers¸ their viruses and bacteria striking down unlucky victims regardless of wealth¸ ethnicity¸ or homeland.
Although the Mutant Future core book touches on optional rules regarding diseases and their effects¸ this issue provides Mutant Lords with a wider range of possibilities. These additions expand the Constitution Table¸ include healing rates and negative hit points¸ and provide simple but effective rules covering mutants using the Ancients' drugs and medical equipment. Several new types of disease - both infectious and mutagenic - are also introduced¸ as well as detailed rules covering symptoms and a new type of saving throw. In short¸ everything a ML needs to make player characters' lives that much more "interesting."
Wisdom from the Wastelands is dedicated to providing useful information¸ game content¸ and ideas to players of modern¸ science fiction¸ and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games' Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic" system introduced in the most popular role-playing games of the early 1970s and are easily adaptable to many other games (especially successor systems¸ to include those covered by the Open Game License).
Our goal with this publication is to have it contain a variety of useful and earnest content that will inspire Game Masters and players alike and provide them with things that they can immediately plug into their games. We very much hope you will find this and subsequent issues of the Wisdom from the Wastelands to be useful and enjoyable!
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