U3 Fingers of the Forsaken Hand
he Legend of the Forsaken
In an age long past¸ a philosophy of war was birthed amid conflict¸ honed in battle¸ and steeped in magic by a monastic sect¸ of a name lost to time. From generals of renowned fighting prowess¸ to the most wizened magi¸ and even those who were shapers of nature itself¸ all members of the sect put their accumulated knowledge toward one goal - an eternal peace.
After years of failure and disappointment¸ the leaders of the sect began to experience mysterious dreams. The dreams revealed a mountain in a remote area¸ curved like a vicious blade¸ far from known civilization. The dreams hinted at primeval struggle at the base of the mountain. All of the cult members interpreted this to be the "birthplace" of war¸ and assumed that a revelation was at hand¸ perhaps as a gift from the gods after decades of struggle and sacrifice.
The crusaders for peace sought and entered the mountain¸ making their home within. Whether they found their answer is uncertain¸ for no soul emerged to tell the tale¸ and the sect faded into oblivion's embrace.
At the end of a long range of rounded¸ weathered mountains¸ and surrounded by treacherous terrain¸ the mountain remains tall and defiant. It rears its curved peak above the surrounding landscape¸ perpetually swept by swirling winds and snow.
Rumors have ever lingered around the mountain now known as the Sickle. The legends say that the forsaken sect still dwells in darkness¸ within the rock. It is said that ancient treasures are ripe for the picking¸ if one is brave and clever enough to find the entrance and venture within.
The Fingers of the Forsaken Hand is a Castles & Crusades adventure designed for six to eight characters of 8th-10th level.