The Mecha Hack: Mission Manual
trap in¸ pilots ‐ the explosive sequel to your favorite lightweight mecha TTRPG is here!
The Mecha Hack: Mission Manual is the jam-packed follow-up to our Platinum-bestselling rules-lite mecha roleplaying game¸ The Mecha Hack. In addition to new rules¸ enemies¸ and player options¸ this 100+ page supplement includes more than 40 one-page missions¸ comprising everything from training missions¸ action-packed skirmishes¸ high-octane chases¸ perilous salvage¸ and everything in between.
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More than 40 one-page missions for use with The Mecha Hack ¸ complete with objectives¸ twists¸ and encounters
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Gorgeous black-and-white illustrations from Brandish Gilhelm of Runehammer Games
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Four new chassis: the supportive auxiliary¸ the devastating colossus¸ the monstrous hybrid¸ and the experimental vanguard
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Four new pilots: the cybernetic bionic¸ the heavily armed merc¸ the otherworldly pariah¸ and the weary yet wise vet
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New modules and equipment ‐ swarm enemies with funnel drones¸ empower allies with Verilian batteries¸ unleash hails of micro-missiles¸ and collect scrap for repairs and upgrades
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New add-on rules for on-foot missions¸ faction allegiance¸ environmental conditions¸ meta rewards for players¸ and more
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New swarm rules¸ allowing for large groups of enemies/allies to stage massive mecha battles
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New HARD MODE rules¸ which up the challenge¸ increase lethality on both sides of the battlefield¸ and provide more strategic opportunities for players
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GM's toolbox packed with i nspirational roll tables and tools for creating your own objectives¸ obstacles¸ and enemies
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More than 30 brand new enemy statblocks ‐ kaiju¸ starships¸ combining/transforming mecha¸ and more
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Print-and-play standee miniatures and tokens for virtual tabletops
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Print-and-fold GM screen with handy rules references and roll tables to provide on-the-fly inspiration
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Five thematic battlemaps illustrated by Brandish Gilhelm of Runehammer Games¸ optimized for use on virtual tabletops and print-and-play
Mission Manual takes the sleek¸ simple¸ flexible rules of The Mecha Hack and expands them to encompass streamlined¸ three-part missions that fit on a single page. As fun and easy to prep as they are to run on the fly¸ each mission includes vital info for GMs¸ as well as tables to customize the mission to suit any campaign or one-shot session.