Cursed Necropolis: D.C.
You came all this way¸ to a land you once spurned¸ just to find me-to know my wisdom-and I say to you it begins with a question: What is a pillar¸ truly?
You know the word¸ certainly¸ think you apprehend its meaning¸ but this is the lesson that defies learning… the page that eludes the seeking scribe.
What the quill can never see is the essential truth¸ the immutable design that in itself strips the word of all meaning¸ whatever its definition. If you would answer my question by reaching for the word¸ you would already be in the wrong. You cannot define the pillar¸ though in the fullness of time¸ you might come to know it.
If you would understand the pillar¸ look to its source. There lies its purpose.
And I am the hand that sets the pillar¸ the pillar that sets the hand.
My pillar is the lathe of Fate.
- Seb-Hetchet¸ the White Jackal
This book includes:
- Contextualized discussion of the history and inner workings of the Federal City from the mummy point of view¸ including the rise of the powerful meret known as the First Chorus and a complete overview of Washington D.C.'s geography and internal currents¸ political and supernatural alike.
- An array of non-player characters fully integrated into the nome¸ including both the Arisen who call Washington D.C. home and a few of the mortals who do their secret bidding¸ willingly or otherwise
- "The Great Hunt" - a complete Mummy story that Storytellers can run alone or as the prelude to a three-part series called The Avarice Chronicle
Note on the Print Editions: Standard Color uses a thinner paper stock than Premium Color¸ basically the same paper as the Black & White books. This usually means the colors are less vivid¸ but it also means the price drops a bit per page in the production process. Examples of pages: Premium Color vs. Standard Color.
This book includes:
- Contextualized discussion of the history and inner workings of the Federal City from the mummy point of view¸ including the rise of the powerful meret known as the First Chorus and a complete overview of Washington D.C.'s geography and internal currents¸ political and supernatural alike.
- An array of non-player characters fully integrated into the nome¸ including both the Arisen who call Washington D.C. home and a few of the mortals who do their secret bidding¸ willingly or otherwise
- The Great Hunt - a complete Mummy story that Storytellers can run alone or as the prelude to a three-part series called The Avarice Chronicle"