MOD RPG System
A German-language universal RPG system¸ designed to be a modular game with genre modules for Fantasy¸ Magic¸ and Guns (modern-day firearms and explosives). There are currently no predesigned settings¸ however. Action resolution is by rolling under skill on 1d20 + modifiers. There are also drama points which may be used to influence die rolls and prevent damage¸ but they are single-use and can only be replenished with new experience points. Character creation is open point based¸ using a single pool of points for attributes¸ skills¸ race¸ advantages¸ and disadvantages.
In combat¸ characters have a number of short¸ long and very long actions to spend (long and very long actions are multiples of a short action). A character may defend himself by parrying or dodging without spending actions¸ but every subsequent defense is more difficult than the previous. A character may spend actions to improve his defense. The damage system uses six hit locations¸ each with its own hit points and armor points. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim