Micro Mutants RPG Core Rulebook
Welcome to the wasteland¸ the decaying remains of humanity. Cities¸ buildings¸ and streets are mere skeletons of what things used to be. Most humans are no longer... human. Instead¸ some strange virus--a direct result of nuclear testing in the New Mexico desert--has mutated most of mankind into misshapen beasts and flesh-hungry ghouls. Humans aren't the only ones affected. Animals¸ too¸ seem to have become distorted visages of themselves. Worse yet¸ new mutations¸ things undreamed of in man's mind¸ now walk the earth--and no one knows where they came from. You are one of the lucky (or perhaps unlucky) few who were not taken in the initial infections. Now barricaded in your own little hideaway in the food court of the Millenium Mall in the middle of New Mexico¸ you wait out the nights listening to the mutated damned wander and scratch through the halls and shops around you. During the day you wander out into the mall in search of supplies... and survival. However¸ how long can you resist the infection that took the rest of humanity? How long can you stave off the hunger of the ghouls? Only time will tell. Welcome to the Millenium Mall. Micro Mutant RPG is a simple dungeon crawling style roleplaying game set in a post-apocalyptic world inhabited by mutants. It can be played solo or with a traditional GM if you so wish. The game uses the "D12 version" of the Micro Chapbook RPG system. While experienced players of the original D6 game system will easily recognize many of the rules¸ Micro Mutant RPG adds some "meat and potatoes" to the preexisting bones.