Magic of Magnamund
Magic of Magnamund is a sourcebook for Players and Games Masters alike; it contains new character classes¸ spells¸ magical powers¸ equipment¸ and even creatures drawn from or expanded out of the Lone Wolf settings. Everything here is in some way part of the magical tapestry that is Magnamund; each one chosen because of the special powers or cultures they represent. While it is quite possible to run a very diverse campaign using just the character classes presented in the Lone Wolf main rulebook¸ this tome should allow for a much greater range of play- at least where spellcasters are concerned.