Legends of the Eight Kingdoms Core Rulebook
This is the Core Rulebook for the Legends of the Eight Kingdoms Fantasy Roleplaying Game.
The primary idea and innovation in this RPG is called Stunts . These are the "cool powers" and abilities that make every character unique. Each Stunt represents something a character can do from a mundane sword defense to a majestic fireball spell. Every character chooses their Stunts to make whatever they want: a mighty warrior¸ a powerful wizard¸ a wise cleric¸ or any other archetype they want.
This is the main rulebook with enough Stunts to start and maintain a campaign. This full epic Fantasy RPG comes complete with:
A flexible and robust d6-driven skill resolution system A trove of over 4400 individual and unique Stunts (and Stunt creation guidelines) to perform every awesome and epic action you can think of. Traditional fantasy cultures like elves and dwarves¸ plus the aiblity to add new cultures using Stunts. A colorful¸ simple¸ but deeply tactical grid-based combat system¸ amplified by the timely and strategic use of Stunts. An ancient library full of magical Stunts¸ including Cantrips¸ Spells¸ Rituals¸ Orisons¸ Invocations¸ Relics¸ and Rites. A well-stocked armory containing many types of death-dealing and life protecting gear¸ each with their own Stunts. A large bestiary listing a variety of adversaries¸ each with their own list of unique Stunts.