Legends of the Eight Kingdoms Core Rulebook
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This is the Core Rulebook for the Legends of the Eight Kingdoms Fantasy Roleplaying Game.
The primary idea and innovation in this RPG is called Stunts . These are the "cool powers" and abilities that make every character unique. Each Stunt represents something a character can do from a mundane sword defense to a majestic fireball spell. Every character chooses their Stunts to make whatever they want: a mighty warrior¸ a powerful wizard¸ a wise cleric¸ or any other archetype they want.
This is the main rulebook with enough Stunts to start and maintain a campaign. This full epic Fantasy RPG comes complete with:
A flexible and robust d6-driven skill resolution system A trove of over 4400 individual and unique Stunts (and Stunt creation guidelines) to perform every awesome and epic action you can think of. Traditional fantasy cultures like elves and dwarves¸ plus the aiblity to add new cultures using Stunts. A colorful¸ simple¸ but deeply tactical grid-based combat system¸ amplified by the timely and strategic use of Stunts. An ancient library full of magical Stunts¸ including Cantrips¸ Spells¸ Rituals¸ Orisons¸ Invocations¸ Relics¸ and Rites. A well-stocked armory containing many types of death-dealing and life protecting gear¸ each with their own Stunts. A large bestiary listing a variety of adversaries¸ each with their own list of unique Stunts.