Arcania of Legend: Blood Magic (3e)
The ancient practice of blood magic has been outlawed in many civilised societies¸ for though it allows access to staggering levels of magical power the price can be very high. Savage tribes often respect blood magic¸ though even they tend to fear and avoid it where possible - its power is the stuff of legend¸ to be invoked only by those who expect to achieve great things or die in the attempt. A few warriors of the old school will swear blood brotherhood or other blood oaths but learning much more than that is generally the province only of primitive sorcerers or the most vile and despicable wizards. Those who go into blood magic with good intentions often find themselves seduced by its savage power¸ and soon want more - at whatever cost¸ up to and including dozens or hundreds of innocent lives.
The first in a new Open Content series for the Legend RPG¸ Arcania of Legend books will introduce different forms of magic into your games¸ allowing you to pick and choose which is right for characters and worlds alike. It starts with Blood Magic…
This tome examines the beliefs and uses of life force in cultural magic¸ offering rules¸ spells and supernatural creatures which thrive upon it. It begins with insights concerning what life force is and how it drives supernatural effects. The differences in animal and human blood are investigated¸ focussing on what rewards are granted for varying levels of sacrifice up to and including youth or even death. Also included are new concepts of how inherited bloodlines can provide mystical abilities¸ the consumption of blood endowing strengths and powers¸ and methods of preserving life (or unlife) by exsanguination.
The first in a new Open Content series for the Legend RPG¸ Arcania of Legend books will introduce different forms of magic into your games¸ allowing you to pick and choose which is right for characters and worlds alike. It starts with Blood Magic.
"This tome examines the beliefs and uses of life force in cultural magic¸ offering rules¸ spells and supernatural creatures which thrive upon it. It begins with insights concerning what life force is and how it drives supernatural effects. The differences in animal and human blood are investigated¸ focussing on what rewards are granted for varying levels of sacrifice up to and including youth or even death. Also included are new concepts of how inherited bloodlines can provide mystical abilities¸ the consumption of blood endowing strengths and powers¸ and methods of preserving life (or unlife) by exsanguination.