Player's Guide to the Sovereign Lands (d20)
EVERY PLAYER NEEDS AN EDGE.
This is it - the definitive rulebook for the D&D: Kingdoms of Kalamar campaign setting; and a must have for players and Dungeon Masters of any D&D (v3.5) campaign. Not only is the Player's Guide to the Sovereign Lands loaded with expanded and updated material; this 275-page searchable PDF supplement also includes a vast amount of new background details and game mechanics!
Chapter One details 28 player character races; including a variety of humans; dwarves; elves; gnomes; half-elves; half-hobgoblins; half-orcs; halflings and hobgoblins! Also included are details on languages; naming conventions and other vital statistics.
Chapter Two discusses the 7 variant classes; introducing the Basiran dancer; brigand; gladiator; infiltrator; shaman; spellsinger and watchman. This chapter also provides pages of new and helpful advice on making; playing and adapting each of these variant classes; as well as detailing daily life; organizations; sample encounters and more!
Chapter Three presents 11 prestige classes; including the Alliance merchant; bounty hunter; dread slaver; golem master; living blade of Kotesh; muse; restorer; Sentinel of Providence; Vessel of Man; warlord and wavemaster.
Chapter Four details a multitude of new Craft; Knowledge; Profession; and Speak Language skills; as well as new uses for existing skills and a variant language skill system!
Chapter Five includes over 100 feats; including not only general feats; but also familiar; item creation; metamagic; psionic; regional and special feats!
Chapter Six provides immense background for your character's religion; with names; alignments; churches; favored weapons; symbols; and divine focuses! Also included are full details on religious canons; information on advancing within the ranks of the church; weapons of the deities; the divine right of kings; a wide variety of divine channeling powers; and more!
Chapter Seven presents equipment; including alchemical mixtures; clothing; herbal concoctions; poisons; slaves (a common sight in some areas of Tellene); tools and related gear; 20 weapons; 8 types of ammunition; 13 armors; and a discussion of the coinage of Tellene!
Chapter Eight covers combat; with information on 3 fighting schools; 9 career paths (with feat progressions); and 4 combat options (kick; shield disarm; throw; and unbalance)!
Chapter Nine discusses adventuring in the Sovereign Lands; with an overview of the six major regions; their kingdoms; independent cities and known adventure locations. Also included are guides to travelling the roads and waterways of Tellene; as well as hiring transportation and purchasing lodging. This section also delves into common diseases and how to handle player character nobility in each land.
Chapter Ten details 43 unique domains; over 125 spells; the scalable spell type; and discusses how the arcane spellcasters of the Sovereign Lands differ from those in other core D&D books.
Chapter Eleven presents dozens of new magic items; including 18 magic armors and weapons (along with 12 new special abilities); plus over a dozen rings; rods; and staves; with 36 wondrous items and 6 cursed items; plus 4 artifacts!
The Appendices cover the glossary; d10;000 place of origin tables for each race; and a player character record sheet designed especially for your Kingdoms of Kalamar character!
Although easily converted for use in any Dungeons & Dragons setting; this book is designed to be used with the Kingdoms of Kalamar campaign setting - a realistic; dynamic world where complex political alliances mix with marauding bands of humanoids; and medieval technology and culture come faces to face with magic and the fantastic. Whatever type of adventure you seek; you can find it here.
This is it - the definitive rulebook for the D&D: Kingdoms of Kalamar campaign setting¸ and a must have for players and Dungeon Masters of any D&D (v3.5) campaign. Not only is the Player's Guide to the Sovereign Lands loaded with expanded and updated material¸ this 275-page searchable PDF supplement also includes a vast amount of new background details and game mechanics!