2000 AD Prog 2050
In this issue: Judge Dredd » Icon (part 1) Mega-City One¸ 2139 AD. Home to 72 million citizens¸ this urban hell is situated along the east coast of post-apocalyptic North America¸ where unemployment is endemic¸ boredom universal¸ and crime is rampant. Tensions run a constant knife-edge¸ and only the zero-tolerance Judges - empowered to dispense instant justice - can stop total anarchy. Toughest of them all is JUDGE DREDD - he is the Law! Rogue Trooper » A Soldier's Duty (part 1) Nu Earth¸ just one planet among many caught up in a galactic war between the Norts and the Southers. Strategically vital¸ both sides are desperate to secure it but use of chemical weapons has rendered the atmosphere poisonous. Only Genetic Infantrymen like ROGUE TROOPER¸ the last of his kind¸ can survive on its surface - and he¸ together with his biochip buddies¸ is hunting for the Traitor General that betrayed them... Grey Area » Homeland Security (part 1) The mid 21st century. Earth has a heavily armed defence network¸ and any ETs arriving on the planet are housed in the Exo Segregation Zone¸ known as the GREY AREA¸ which is policed by squads of Exo Transfer Control officers like Captain Adam Bulliet and his team - wife Birdy¸ linguist Kymn¸ weapons expert Feo¸ and alien transfer Resting Bitch Face. They have to keep the peace amongst all manner of off-world life forms... Sláine » Archon (part 1) Albion. Celtic warrior SLÁINE united the tribes of the Earth Goddess and became the first High King of Ireland¸ but is now a wanderer. Having journeyed to Monadh to rescue Sinead from the Drune Lords¸ he's discovered that they have been experimenting on their own creations¸ much to the displeasure of the Cyths' jailer¸ the Archon Yaldabaoth. Now¸ the Archon has awoken and unleashed his army of stone warriors... Indigo Prime » A Dying Art (part 1) The multiverse. There are an infinite number of parallel realities¸ and all need managing in case of dimensional instability. This is where INDIGO PRIME comes in¸ the multiverse's troubleshooters¸ whose agents - recruited post-death - are trained to deal with space/time catastrophes. Now¸ the majority of IP's Imagineers have been sent into psychic toxic shock following the Christhulhu event... Sinister Dexter » Down in the Dumps (part 1) Gun-sharks Finnigan SINISTER and Ramone DEXTER are the best hitmen money can buy in the future city of Downlode. Having spent the last year offworld hunting for Holy Moses Tanenbaum¸ a ganglord from an alternate dimension whose presence threatened the fabric of reality¸ they've returned home¸ and are getting back to business. But whacking Tanenbaum has reset the continuum¸ meaning no one knows who they are... The Fall of Deadworld » Home (part 1) The planet that eventually became known as DEADWORLD was once a regular civilisation existing in a dimension parallel to our own. But the end of days is coming: riots¸ storms¸ undead creatures roaming the landscape. Now¸ Judge Fairfax¸ formally a part of this world's brutal Justice Department¸ who fled the chaos with a young girl called Jess under his protection¸ has been captured by Psiren and her cronies and brought back to the capital... Want the perfect issue to jump on board with the groundbreaking British sci-fi action weekly comic that's been blazing across the galaxy for the past 40 years? Well Prog 2050 is it! Prog 2050 is a bumper-sized 48pp jumping-on issue¸ featuring a whole new roster of stories - perfect if you want to jump on board with 2000 AD or are looking to rekindle your devotion to the Galaxy's Greatest Comic! From Celtic barbarian Sláine to transdimensional troubleshooters Indigo Prime ¸ from future lawman Judge Dredd to mercenary marksmen Sinister Dexter ¸ and