Isle of Dragons: Director's Guide
CREATE YOUR FAVORITE SHOW
Isle of Dragons is a tabletop RPG designed to be played like the filming of a one hour television show. It is a game within a game. On one level¸ players are role-playing the characters on a show. On another level¸ they work with the Director to help produce the show.
The show is about an epic adventure long ago. It is the year 980 and near the coast of medieval Scotland¸ the mythical island of Hy-Brazil magically appears in a shroud of mist. A group of heroes has been drawn together in what is to become the greatest adventure ever told!
The game is played like it is being filmed for TV from a script outline. It is the Director's Job to lead the show's production.
The Director gives the player's their cues and describes the settings and situations they need to react to. The Director plays the part of the narrator as well as controlling the antagonists and complications the characters face. To do this in an unpredictable way¸ the show's plot is steered by a simple set of game mechanics.
Isle of Dragons uses what is called a D6 system. All random events are determined by rolling standard 6 sided dice. The instructions on how to do this are in the guide. Rules for combat¸ movement¸ skill checks¸ magic and monsters are all included. Everything you need to run the game except the dice are here. Check out my website for details on accessories¸ the development blog¸ and a YouTube channel with the show's music.