The Trap
The PCs struck a nerve on Proxima Centauri C and rattled the forces of the Black Circle. Now is the time to strike this criminal organization when they least expect it -- in a space elevator on Earth!
Every now and then GMs may need a small adventure to fill the cracks between other adventures in an ongoing campaign. The Trap from Jonathan Hicks is the final adventure in this series offering a glimpse into the gritty side of the Aliens & Asteroids universe. Our heroes may have interacted with the Black Circle before¸ a criminal organization with deep connections in the Dominion¸ but now they are going to hit them at home in a place they think is safe from the authorities.
This is an adventure for the Aliens & Asteroids RPG and requires the A&A core book. It includes a bar used as a front for criminal activity on Earth¸ a unique encounter on a space elevator¸ some new items to add to your A&A adventures¸ randomizers to create some unique bar patrons and security staff¸ and a scenario that could play out in unusual and different ways.