IDENTECO Core Rule Book
Big Brother is watching. Time to put on a show! IDENTECO is a new RPG system and world based around your character's social interaction as a means of survival. As a Gutterpunk ¸ you operate outside the law on the fringes of giant¸ sprawling metroplexes surviving any way you can while fighting back against the corporations that oppress you and your friends. As a conniving Operative ¸ you have access to the boardrooms and black-market deals that drive the backbone and business in the city...and business is good. As a thrifty and stalwart Scrapper ¸ you survive in the harsh lands outside the pristine cities¸ living off the land and away from big corporate influence. But the Wastes bring their own dangers you must overcome. The system is fast and easy to learn. New players should be able to jump in and roll dice in a short time¸ veteran players will find familiar and expansive new ways to tell their character's story. newer players should be able to learn the basics of in less than an hour. Social interaction and how you interact with other players and non-player characters in the world are central to your characters success...and survival. When you can't talk your way out of a jam¸ combat is simple¸ fast and deadly. Experience and reputation are tied together in a system where as you progress¸ you literally cash in on your in-game notoriety to gain an advantage. THE WORLD OF IDENTECO The year is 2099. The world is a much different place. After a series of devastating nuclear attacks on America's heartland by an unseen (and still unidentified) enemy the government was in disarray. The corporations were the only thing left to protect the populace and rebuild society. So¸ they did. Like technocratic gods they rebuilt America in their image¸ and then used new economies of scale and political financial systems to reshape the globe. As a reaction to the attacks¸ the U.N. created the Centralized Human Identity Program (C.H.I.P.)¸ as a universal I.D. program for the world. The C.H.I.P. is implanted in you and carries your entire identity-your personal metadata-passports¸ medical records¸ employment histories¸ education records¸ social media history¸ and much more. The Corps have figured out ways to manipulate people using this metadata. Through carefully crafted marketing and slick branding¸ the Corps don't force their will onto people as much as they enforce their worth in people's minds¸ and trick people into buying and selling little pieces of themselves to the slickest brands and the most influential lifestyle companies. In IDENTECO you do whatever is necessary to retain your humanity in this new "Static Age." The more you play the game¸ the more you build your character's identity¸ and the more valuable it becomes to those who would steal it from you. As the game progresses the thin line between famous and infamous depends solely on who's watching.