Horse & Matchlock
Game Design: Sean Chick and Johan Brattström Developer: Doug Miller Art: Ilya Kudriashov Hex Number: 45 Duration: 60 to 90 minutes Players: 2 Solitaire Suitability: High Theme: 17th Century Series: Horse & Musket THIS IS AN EXPANSION. You need " Horse & Musket: Dawn of an Era " to play this game. The original conception of Sean Chick's Horse & Musket was a six-volume series that begins in the age of Eugene and Marlborough¸ takes us through the times of Frederick the Great¸ George Washington¸ and Napoleon¸ ending in the era of Grant and Sherman. Central to this concept was the idea that there was room for more - that fans of the series could expand upon Mr. Chick's foundations and build in new and interesting directions. This idea reaches its fullest expression in Horse & Matchlock. Mr. Chick's system has been adapted by Johan Brattström to create a new "prelude" volume - with new unit types and firing procedures - that embodies the tactics and technologies of the era of Tilly and Gustavus Adolphus¸ Oliver Cromwell and Rupert of the Rhine¸ Condé and Turenne. Mr. Brattström has designed twelve scenarios drawn from the great battles of the Thirty Years War¸ the Franco-Spanish War¸ Franco-Dutch War¸ and Scanian War. Mr. Chick's long-standing interest in the Stuarts has resulted in ten battles from the English Civil Wars and Montrose's campaigns in Scotland. Together these twenty-two scenarios provide many hours of enjoyment that give you a fuller picture of the later radical shifts in doctrine and advancements in armaments that would change how battles are fought¸ how wars are won¸ and how the fates of nations are decided. The twenty-two scenarios in this set are: White Mountain - November 8¸ 1620 - Last Stand of the Bohemian Revolt Wimpfen - May 6¸ 1622 - Slow Grind to Victory Fleurus - August 29¸ 1622 - "Altera Restat" Lutter Am Barenberge - August 17¸ 1626 - Tilly's Greatest Victory Breitenfeld - September 17¸ 1631 - Gustav II Adolf's Masterpiece Lützen - November 17¸ 1632 - "I was the King of Sweden" Edgehill - October 23¸ 1642 - "For God and King Charles" Rocroi - May 19¸ 1643 - El Ultimo Tercio First Newbury - September 20¸ 1643 - Essex's Finest Hour Cheriton - March 29¸ 1644 - "The best shifter and choose of ground" Marston Moor - July 2¸ 1644 - "...he will fight¸ whatever comes of 't!" Aberdeen - September 13¸ 1644 - The Craibstane Rout Auldearn - May 9¸ 1645 - Slaughter of Garlic Hill Naseby - June 14¸ 1645 - "Will you go upon your Death?" Kilsyth - August 15¸ 1645 - Slaughter Howe Lens - August 20¸ 1648 - The Peace of Westphalia Worcester - September 3¸ 1651 - The Royal Oak The Dunes - June 11¸ 1658 - The Tides of Battle Sinsheim - June 16¸ 1674 - Turenne Invades the Palatinate Seneffe - August 11¸ 1674 - Condé's Last Bloody Hurrah Lund - December 4¸ 1676 - The Return of the King Landskrona - July 14¸ 1677 - The Småländska Peasantry Wins the Day New 22" x 34" mapsheet (264) 5/8" counters 28-page Scenario Book 8-page Module Rulebook 4-page gatefold Player Aid 9 Regimental Guns tokens 34 Scenario Special Rule cards You will need 2 six-sided dice and 4 ten-sided dice. You will also need 9 tokens to represent Regimental Guns on the map.