Hootgoblins
In 1955 the police station of Hopkinsville¸ Kentucky was swarmed by members of the families that shared a farmhouse just outside of the town. They reported that the house was under attack by extra-terrestrial creatures¸ but a police investigation only uncovered bullet holes and shattered windows¸ and evidence that the families were mostly drunk at the time of the incident. The aliens reported in the story became known as the "Hopkinsville Goblins”¸ and became an infamous local cryptid¸ though there were no reported sighting since. Experts believe that a combination of alcohol¸ a meteor sighting¸ and aggressive owls led to the supposed sighting. This game is inspired by that story¸ told from the perspective of the owls.
Hopkinsville Goblins are owls trying to scare off a group of drunk vacationers. The players are a group of outlaw owls hiding from the law in an abandoned building until a group of rowdy vacationers moved into the building and forced you out. Fearing discovery by owl law¸ you decide that your only option is to scare them away using the same grift you used back in the day: alien impersonation.
This is a game for two to four players¸ with no GMs. The game is played in a series of six loosely-structured scenes. You need an eight-sided die and at least three six-sided dice to play.
In 1955 the police station of Hopkinsville¸ Kentucky was swarmed by members of the families that shared a farmhouse just outside of the town. They reported that the house was under attack by extra-terrestrial creatures¸ but a police investigation only uncovered bullet holes and shattered windows¸ and evidence that the families were mostly drunk at the time of the incident. The aliens reported in the story became known as the "Hopkinsville Goblins”¸ and became an infamous local cryptid¸ though there were no reported sighting since. Experts believe that a combination of alcohol¸ a meteor sighting¸ and aggressive owls led to the supposed sighting. This game is inspired by that story¸ told from the perspective of the owls.
Hopkinsville Goblins are owls trying to scare off a group of drunk vacationers. The players are a group of outlaw owls hiding from the law in an abandoned building until a group of rowdy vacationers moved into the building and forced you out. Fearing discovery by owl law¸ you decide that your only option is to scare them away using the same grift you used back in the day: alien impersonation.
This is a game for two to four players¸ with no GMs. The game is played in a series of six loosely-structured scenes. You need an eight-sided die and at least three six-sided dice to play.
Publisher Note: Because of DriveThruRPG taking a large cut of each sale¸ the price of this product is increased. If you want to get this game cheaper¸ you can find it on itchio for $3. Search "Hootgoblins" or "Zargo Games" to find it.