Hoodoo Blues the Role Playing Game
On plantations¸ slaves cobbled together a powerful system of magic¸ learning to gain luck¸ manipulate minds and even to kill using common objects.
On lonely country crossroads¸ desperate people made bargains with the Devil for wealth¸ talent and power.
On the shores of Louisiana Bayous¸ under overhangs of spanish moss¸ free Blacks met to practice an ancient and secret religion¸ calling powerful beings into their bodies.
In isolated cabins and shacks¸ bitter outcasts waited until night and travelled forth in another form to prey on the communities that had rejected them.
Under "hanging-trees¸" in graveyards and on old battlefields¸ the spirits of those who had been murdered returned to terrorize the living.
Deep in ancient mountain-side forests¸ ancient and terrible beasts stalked¸ preying upon first the native people and then the Scots-Irish settlers that came after them.
And today¸ on the city streets¸ on the lonely country roads¸ in the swamps and mountain forests of the South¸ these powerful humans¸ spirits and creatures still seek to settle old scores¸ satisfy their various hungers or find redemption for their sins.
The South is haunted by its past¸ in more ways than one.
- A complete game: no other products needed to play.
- Flexible¸ yet realistic¸ character creation system.
- Play as the ageless¸ people who have seen decades or centuries of Southern history.
- A complete and accurate guide to the supernatural beliefs of the South.
- A detailed description of Southern history and geography.
- Rules for Flashback Play allow for adventuring in any era of Southern history.
- Includes Hoodoo Blues-L¸ a light character creation and rule system suitable for light or live-action play.
- Uses Organic Rule Components¸ the rule system of Fates Worse Than Death¸ Tibet¸ In Dark Alleys and KidWorld.