1520:HRE 2D6 Adventure in the Holy Roman Empire
1520 : HRE
2D6 Adventure in the Holy Roman
Empire
Ride forward to historical adventure! 1520:HRE uses a skill-based character system derived from the popular 2D6 OGL Sci-Fi rules and Cepheus Engine systems. Incorporate the history¸ laws¸ and culture of the 16th century Holy Roman Empire into your campaign.
Within you'll find:
Fourteen character professions¸ each with lifepath tables and three unique branches.
A timeline of Europe to inspire adventures.
Two maps of the Circles and States of 16th century Germany.
Tables for Birthplace Generation¸ city name generation¸ and creating historically accurate names for the peoples of the Empire.
A combat system that includes tactical choices and graphic critical injuries.
Articles explaining the government¸ laws¸ religion¸ and history of the Empire.
Historical factions to be used as patrons or foes.
Comprehensive campaigning laws that include travel¸ weather¸ as well as poisons and illnesses as known to the period.
The organization and operations of the feared Landsknechte mercenaries; if you can't beat them¸ join them.
The powerful city of Luneburg¸ with discussions of it's history¸ government¸ city landmarks¸ and plenty of NPCs for adventure hooks. A historical map with locations marked for play.
Art and Charts for use with popular universal GM screens.
1520 : HRE
2D6 Adventure in the Holy Roman
Empire
Ride forward to historical adventure! 1520:HRE uses a skill-based character system derived from the popular 2D6 OGL Sci-Fi rules and Cepheus Engine systems. Incorporate the history¸ laws¸ and culture of the 16th century Holy Roman Empire into your campaign.
Within you'll find:
Fourteen character professions¸ each with lifepath tables and three unique branches.
A timeline of Europe to inspire adventures.
Two maps of the Circles and States of 16th century Germany.
Tables for Birthplace Generation¸ city name generation¸ and creating historically accurate names for the peoples of the Empire.
A combat system that includes tactical choices and graphic critical injuries.
Articles explaining the government¸ laws¸ religion¸ and history of the Empire.
Historical factions to be used as patrons or foes.
Comprehensive campaigning laws that include travel¸ weather¸ as well as poisons and illnesses as known to the period.
The organization and operations of the feared Landsknechte mercenaries; if you can't beat them¸ join them.
The powerful city of Luneburg¸ with discussions of it's history¸ government¸ city landmarks¸ and plenty of NPCs for adventure hooks. A historical map with locations marked for play.
Art and Charts for use with popular universal GM screens.