Neutral Ground (3e)
Neutral Ground" fully details Sanctuary: its background¸ floorplans¸ and personnel. Included are eight adventures and numerous tips for integrating Sanctuary into any campaign. Peaceful¸ but hardly dull¸ Sanctuary is a den of intrigue and a starting point for adventures beyond imagination. Kick up your feet and enjoy Sanctuary's calm while it lasts.
Sanctuary can be a useful addition to your Champions campaign¸ serving as anything from an occasional plot device to a major influence in the PCs' lives. Players should at least be aware that the club exists and what it does¸ even if they never actually make use of its services.