Hellfrost Land of Fire Realm Guide 05: The Southern Oceans
Due to the geographic layout of Al-Shirkuh¸ trade between the disparate major regions is carried across the burning interior. Yet the turbulent seas remain a vital link between cities sharing the same coastline¸ well-travelled routes along which men and cargoes are ferried. Despite their skill as navigators¸ the mariners of Al-Shirkuh avoid the deep ocean¸ for here dwell fearsome giants¸ voracious sea serpents¸ bloodthirsty pirates¸ and renegade marid jinn. For all the storytellers' tales of islands littered with gems and ancient ruins stacked with gold¸ only the brave or foolish set sail out of sight of land.
So weigh the anchor¸ hoist the sails¸ and follow in the footsteps of Sinbad¸ the greatest mariner of them all!
Inside you'll find:
* Expanded information on the cult of Upuaut (god of travel)¸ including major festivals.
* 15 new locations on or beneath the waves.
* Rules for nautical travel and underwater combat.
* 4 four new types of ship.
* 3 minor deities connected to the sea.
* 11 new monsters.
* Information on the Brotherhood of Sinbad¸ a new organization suitable for player characters.