Ultra-Tech
Weapons¸ Vehicles¸ and Gadgets
GURPS Ultra-Tech is the sourcebook for science-fiction technology¸ from the near future to the farthest reaches of the imagination. It's a valuable companion to GURPS Space¸ GURPS Bio-Tech¸ and GURPS Infinite Worlds¸ and an exceptional resource for any character or campaign that needs technology from tomorrow... and beyond.
GURPS Ultra-Tech is full of personal equipment for heroes and superheroes from TL9 to TL12¸ including:
- Weapons - from caseless assault carbines and monomolecular swords to antimatter warheads and disassembler nano.
- Protection - How do you stop a nanomorph assassin with a field-jacketed X-ray laser rifle? Try a dreadnought battlesuit and a personal force screen....
- Medicine - Superscience can heal¸ rebuild¸ and improve on nature. Death itself can become a temporary inconvenience. With cybernetics and neural interfaces¸ ultra-tech medical equipment and mind uploading¸ "medical miracles" become everyday occurrences.
- Transport - Air cars¸ hovertanks¸ tilt rotors¸ grav belts¸ supercavitating minisubs¸ matter-transport booths - lots of ways to get where the action is¸ for the adventurer on the go!
- As technology advances¸ the line between man and machine may become increasingly blurred. GURPS Ultra-Tech provides rules for establishing the capabilities and limitations of artificial intelligence¸ as well as templates for robotic or total cyborg bodies¸ from handy technical 'bots to shapeshifting nanomorphs.
And still more! Living biosuits¸ computer implants¸ holographic projectors¸ psionic amplifiers¸ neutrino communicators¸ nanofactories¸ hyperspectral goggles¸ chameleon suits¸ repair paste¸ Dyson spheres - there's something for every adventure at every tech level.
GURPS Ultra-Tech was written by David L. Pulver¸ co-author of the GURPS Basic Set¸ Fourth Edition¸ and author or co-author of over 60 other gaming books¸ and Kenneth L. Peters¸ the author of Transhuman Space: Spacecraft of the Solar System¸ and a co-author of Transhuman Space: Under Pressure.
This is the third edition of GURPS Ultra-Tech; it has been revised to the GURPS Fourth Edition rules. The oldest material included here dates back to the first edition of GURPS Space; other material was revised from the GURPS Third Edition versions of GURPS Ultra-Tech¸ GURPS Ultra-Tech 2¸ GURPS Cyberpunk ¸ GURPS Psionics¸ GURPS Robots¸ and Transhuman Space.
From the edge of tomorrow to the star-flung future¸ GURPS Ultra-Tech can equip your characters and your campaign!