Supers: International Super Teams
Peace on Earth... ? Welcome to the super-powered world of the U.N. International Super Teams! Charged with enforcing the 1982 edicts banning strategic nuclear weapons and military super-squads¸ the ISTs are the U.N.'s premier peace-keeping forces - well-funded and well-equipped elite troops composed of the best and brightest metahumans. GURPS International Super Teams tells you all you need to know to play members of the U.N.'s super-police force. GURPS International Super Teams is a worldbook for the GURPS Supers sourcebook. It contains all the background necessary to survive in the world of the International Super Teams. Match wits with Qadaffi of non-U.N. Libya; investigate the disturbing secrets of South Africa; cope with international politics in the General Assembly; or defend civilian targets from the elusive neo-Nazi Kristallnacht and other members of the deadly PLO superteam. GURPS International Super Teams includes: Complete historical timeline¸ from 60¸000¸000 B.C. to today. Supers in the 1940s and the 1960s. Concise geopolitical and social summaries of the world of the ISTs. Fringe groups¸ radical movements and cults. Over two dozen fully-developed super characters¸ heroes and villains from around the world... and outer space. Three sample IST embassies¸ fully detailed. Guidelines for establishing your own International Super Team. And much¸ much more! (This is a digital reprint of a GURPS Third Edition product.)