Pyramid 3/087: Low-Tech III
The Past Is Back¸ Better Than Ever! Olden times come to life with new gaming goodness! This month's Pyramid -- the PDF magazine for roleplayers -- once again revisits the past¸ with fresh opportunities to discover intriguing treasures to enliven your pre-modern gaming. This month's timeless tome contains: "The Broken Blade¸" an optional look at weapon quality in GURPS. Douglas H. Cole -- author of GURPS Martial Arts: Technical Grappling -- shows you how to ramp up the table's tension with the threat of a shattered sword... and the possibility of repairing it. "Purveyors of the Priceless¸" a set of new possibilities that let you explore life as a low-tech trader in GURPS. Now you can barter for some loose gems¸ use new perks to help you flex your mercantile might¸ and even have a full-time job as a trader. "Medieval Sea Trade¸" this month's Eidetic Memory offering from GURPS Fourth Edition co-author David Pulver. Sail the oceans in search of cargo and passengers¸ with a system adapted from GURPS Spaceships 2: Traders¸ Liners¸ and Transports. "Knowledge Is Power¸" a look at those who kept the Chinese bureaucracy working. Your guide¸ Matt Riggsby -- co-author of GURPS Low-Tech -- shows what's required to enter the halls of power... including how to cheat your way in! "The Music Maker¸" a primer on the master artisan known as Stradivarius. Discover the history of this unparalleled craftsman (with GURPS stats)¸ revel in the insight about his legendary violins¸ and unleash the included story possibilities on your heroes. "Tempered Punks¸" presenting some ideas for keeping would-be inventors from being too innovative in bygone days¸ from GURPS Crusades co-author Graeme Davis. This issue also unveils a vignette by Pyramid Editor Steven Marsh set in the new Car Wars universe¸ and a Random Thought Table that gives you permission to break reality. This month's Pyramid shines such an inspiring candle on times gone by¸ you just might say this is an illuminated manuscript!