Pyramid 3/083: Alternate GURPS IV
Consider the Alternatives! The possibilities are endless with GURPS ¸ and in the latest Pyramid - the PDF magazine for roleplayers - we push the limits of how much awesomeness mortal minds can comprehend! Innovative optional rules¸ fresh possibilities for making characters¸ and daring system tweaks can all be found within these pages. Its scintillating selections include: "Pointless Monster Hunting¸" a meaty guide to making characters for GURPS Monster Hunters without character points! Frequent Pyramid contributor Christopher R. Rice shows you what you need to create your champions quickly and easily - plus some new options. "Knowing Your Own Strength¸" a guide from GURPS grandmaster Sean Punch that shows how you can rescale the GURPS Strength attribute to make it logarithmic - including insight into how that affects the rest of the system! "Playing With Health¸" this month's Eidetic Memory offering from GURPS Basic Set co-author David L. Pulver. Discover how you can make the Health attribute more active¸ by linking it to Perception and defining skills based on Speed. "Schrödinger's Backpack¸" a fun tweak for speeding up play by keeping heroes' gear undefined until they need it¸ presented by GURPS Martial Arts: Technical Grappling author Douglas H. Cole. "Possessions Under Control¸" new optional rules that let you use the foundation of the Technical Grappling system to wrestle with demons¸ aliens¸ and other entities that would seek to dominate or destroy your soul ! This issue also provides a Random Thought Table that loads the dice in new and interesting ways¸ plus an Odds and Ends with even more randomness. Regardless of whether you like your GURPS with minor add-ons or major overhauls¸ you're sure to find something to enhance the envelope-pushing prospects with this issue!