Pyramid 3/050: Dungeon Fantasy II
Return to the Dungeon! Are you looking for new goodies to add to your dungeon-crawling campaign¸ but don't want to decipher crypt -ic sources? Pyramid - the magazine for roleplayers - is the trove you love¸ with another issue devoted to GURPS Dungeon Fantasy ! This issue's treasure includes: "Races as Professions¸" an old-school approach of the good old days¸ when being an elf or a dwarf was both a background and a vocation! In addition to two GURPS templates¸ this feature by Dungeon Fantasy mastermind Sean Punch also gives information on power-ups and what their niches are in a campaign. "Dark Summonings¸" an evil-tinged expansion on the templates presented in Dungeon Fantasy 9: Summoners. It has new options and abilities¸ plus new templates - now you can venture into dungeons as a vampire ! "Saintly Power-Ups¸" which adds upgrade options to the saints and warrior saints from Pyramid #3/36: Dungeon Fantasy. "Super Dungeons¸" a radical re-envisioning of the concept of dungeons. This month's Eidetic Memory offering from GURPS Fourth Edition co-architect David L. Pulver has information on how to construct super dungeons in your campaign¸ plus a sample super dungeon - the Caverns of Willowdeep - with encounters and new creatures. "More Dungeon Fantasy Loadouts¸" a new selection of ready-made equipment lists by Dungeon Fantasy 13: Loadouts author Matt Riggsby: kits for the demolisher¸ mentalist¸ musketeer¸ and more. "Power-Ups for Assassins" adds new abilities for everyone's murderous masters of mayhem from Dungeon Fantasy 12: Ninja ¸ by that supplement's author - Peter Dell'Orto! "Snowmen¸" a short monstrous offering in the style of GURPS Dungeon Fantasy Monsters 1 ¸ again by a contributor to that supplement¸ Mr. Dell'Orto. This issue also has the usual accessories¸ including a Random Thought Table that considers two radical revisions of the dungeon-crawling concept¸ Odds and Ends that features a new abominable Dungeon Fantasy Monsters suffix¸ and a rigorous-yet-chaotic Murphy's Rules. The call of the dungeon beckons - again!