Pyramid 3/047: The Rogues Life
Steal" Outwits "Steel"! We're practicing our thievery skills by taking this... subject seriously! This month's issue of Pyramid - the PDF magazine for roleplayers - is devoted to rogues¸ crooks¸ and those who hope to stop them. Our kleptomaniacal compendium includes: "May the Shadows Guide You" - Adds to the possibilities presented in GURPS Powers: Divine Favor. Discover a god who grants miracles to rogues and those who promote liberty in all its forms. "Who's Gonna Buy This?" - An overview of finding buyers for stolen goods¸ a GURPS template for a fence¸ and a sample character suitable for < GURPS Banestorm or other fantasy settings. "A Brief History of the Thieves' Guild" - A look at how feasible the idea of a cohesive organization of rogues is. GURPS Hot Spots: Constantinople¸ 527-1204 A.D. author Matt Riggsby examines several real-world¸ pre-modern criminal groups in this rules-light feature. "Monster Slavers" - This issue's Eidetic Memory by GURPS Fourth Edition co-architect David L. Pulver. Step into the shadowy world of those who deal in humanoid laborers. It provides a list of useful gear and a template suitable for GURPS Dungeon Fantasy campaigns. "The Emperor's Finest" - A guide to the opposition for criminals in the Roman Empire in the mid-200s A.D. Now you can add more details about the Roman justice system to your campaign set in GURPS Fantasy 's "Roma Arcana¸" GURPS Imperial Rome ¸ or "Roma Universalis" (from Pyramid #3/20: Infinite Worlds ). The article gives suggestions for suitable GURPS character traits¸ as well as three templates for Roman agents and rogues. "Safes and How to Open Them" - A brief history of safes and safe-breakers¸ plus GURPS guidelines and new gear for overcoming all manner of strongboxes. "Dealing With Rogues" - Methods for promoting party unity when someone in the group prefers to work outside the law¸ plus an assortment of professions for folks who want roguish abilities while still holding socially acceptable jobs. This issue also includes a Random Thought Table that looks at how rogues can use recent GURPS releases¸ Odds and Ends with adventure ideas to put a spin on old thieving tropes¸ plus a Murphy's Rules whose humor could sneak up on you. With this month's Pyramid ¸ you'll think you've heisted the motherlode of useful gaming info!