Pyramid 3/046: Weird Science
Do the Impossible... Scientifically! Fire up your Jacob's ladder¸ tune your theremin¸ and tell the world that it is they who are mad! This month's issue of Pyramid - the PDF magazine for roleplayers - is devoted to weird science! Our senses-shattering symposium includes: "The Power of Weird Science" - Describes how GURPS Powers can form the basis for your weird gizmos. Written by GURPS Line Editor (and Powers co-author) Sean Punch! "Dangerous Concoctions" - A look at some truly "potent potables" from GURPS Assistant Line Editor Jason "PK" Levine. "Red Science" - This month's Eidetic Memory offering from GURPS Fourth Edition co-author David Pulver. This real-world-inspired Russian armory (complete with GURPS stats) builds off the unbelievable science of "red mercury." "Metatronic Generators" - A GURPS gear-creation system that will let you design all matter of oddness. It unleashes eight impossible items¸ including the mind-control staff and the ricocheting discus. "Fantasy-Tech 2000" - A more-modern expansion of the oddball ideas from GURPS Fantasy-Tech 1: The Edge of Reality ¸ written by that supplement's author¸ Matt Riggsby. "The Daughter of Necessity" - Another alternate-invention system that ramps up the power of the core GURPS character-creation options (with eight super-science samples)¸ written by Reign of Steel: Will to Live author Roger Burton West. "What Is Weird Science?" - An examination of the foundations of this brand of innovation... including real-world ideas to get you pointed in a weird direction! "Appendix Z: Super Costumes" - An expansion of GURPS clothing options for those who dress to excess. This issue also features some Odds and Ends that didn't make it out of the lab - including a scary (or not) Murphy's Rules - plus a Random Thought Table that looks at how to keep the weirdness under control. With this month's Pyramid ¸ you'll put the "NO!" back in "innovate"!