Pyramid 3/037: Tech and Toys II
From Gear to Eternity! Tomorrow is sooner than you think; it's time to augment your reality! This month's Pyramid - the PDF magazine for roleplayers - turns its laser-like focus on futuristic technology and gear. The packing list for this issue includes: "Starmaker¸ Starbreaker¸" a planet-molding marvel that's perfectly helpful and benign¸ with just a teensy chance that it might prove to be an uncontrollable¸ star-destroying super-weapon. This systemless article presents information on the device¸ its secrets¸ and place in the campaign. "Blaster and Laser Design¸" this month's Eidetic Memory offering from GURPS Fourth Edition co-author David Pulver. Make your own GURPS Ultra-Tech -style weapons with just a pencil¸ paper¸ and perhaps some light-focusing harmonic crystals. "Thinking Machines¸" a set of variant rules that add more details¸ choices¸ and possibilities to computers in GURPS. It's the greatest optional computer upgrade since lowercase letters! "More Ultra-Tech Guns and Heavy Weapons¸" an assortment of more than two dozen additional futuristic weapons to beef up your GURPS Ultra-Tech arsenal. "Mr. Fixit¸" an expansion of the GURPS Basic Set rules for impromptu repairs. Written by Matt Riggsby (author of b> GURPS Fantasy-Tech 1: The Edge of Reality )¸ these rules will have you scrounging for duct tape and pulling out your pen knife - in triumph! "Future Home Tech¸" a collection of additional GURPS Ultra-Tech devices useful around your sci-fi domicile. The future is here; make yourself comfy. "The Killer Cleanbot¸" a useful bit of technology - complete with GURPS stats - written by Michele Armellini (author of GURPS WWII: Their Finest Hour ). Sure¸ this device might prove too efficient... but at least you'll never worry about housework again! This Pyramid also presents Steven Marsh's Random Thought Table¸ a Murphy's Rules that drives to distraction¸ and more. Get Pyramid and gear up!