Pyramid 3/035: Aliens
The Stars Are Alive! Sure¸ Mars says they need women¸ but what are they really up to? Or those upstarts from Delta Cephei? Or any of the billions of beings who likely inhabit the cosmos? This month's Pyramid - the PDF magazine for roleplayers - takes an in-depth look at aliens. A shadowy autopsy of this issue's contents will reveal: "Alien Disadvantages¸" an exploration of dozens of the GURPS Basic Set disadvantages¸ with an eye for how to turn them into something new and unexpected. Learn when "Flashbacks" might not really be flashbacks¸ plus other possibilities. "The Trojan Gambit¸" describing an alien invader with a twist. Written by GURPS veteran Michele Armellini¸ these entities (with GURPS stats) show the problem with keeping your friends close and your enemies closer. "Making Something Alien¸" a systemless examination of the thoughts¸ motivations¸ and appearances that make something seem truly out of this world. "Wargrave Station¸" this month's Eidetic Memory offering from GURPS Fourth Edition co-author David Pulver. This versatile "graveyard" for extraterrestrial artifacts includes an unusual GURPS Spaceships vessel. "Well Past Alien¸" presenting six extraordinary species suitable for any spacefaring setting. Can the heroes overcome each one's intrinsic inhumanity and establish meaningful contact? "Alien Starting Conditions¸" a quick-and-easy systemless method that generates new outlooks for aliens by looking at their planet of origins. You can't go home again¸ but you always bring some of it with you. "First Contact¸" a dozen quick ideas for how to bring aliens to Earth... or how we might encounter the unknown. This Pyramid also presents Steven Marsh's Random Thought Table¸ a Murphy's Rules that might prove alienating ¸ and more. With this issue¸ you're sure to have a close encounter of the best kind!